Josh holmes halo 5 split screen12/6/2023 ![]() Instead of a full set of completed features, there's a couple of new Campaign options and betas for two other mechanics. The studio's thinking was that if it couldn't introduce a whole new content run for winter, it could at least release an update with pint-sized versions of all the accessories you'd expect in a season. Maybe talking about Infinite's run up to now as "two seasons" is misleading it's more like 2.5 seasons. Within Infinite's first fifteen months of operation, there is a ten-month gap without any landmark updates. Except the other bombshell 343 dropped in their September update was that they were extending Season Two another 150 days. After what felt like a lifetime of waiting, we'd be looking at a new Battle Pass and a new Halo. November 2022 should have been the start of Season Three. While play periods were originally slated to last three months each, both Season One and Two were extended to be six months long. ![]() So, what 343 needs to be doing is introducing new seasons regularly. The game is meant to receive feature and content updates, as well as quality-of-life improvements, at the start of every season. In some sense, these are all the same issue. General nicks to the game's polish and functionality, like glitches and lag. ![]() A drought of long-term challenges and rewards, mostly because there have only been two full Battle Passes since launch.The absence of Forge, Halo's proprietary map editor.What on Earth is going on at 343 that the Halo developer doesn't have enough resources to implement every essential mode?īeyond Campaign Co-op, the major issues with Infinite fall into three columns: It also worries me that the reason Joseph Staten gave for the exclusion of the feature was that the studio wanted to redirect resources to other projects. Surely, that's the least your audience deserves. Its cancellation was announced off-hand in a thirty-minute update video and was accompanied by no apology. Yet, the studio retracted it without any official announcement on its website. Infinite's history has been replete with delays and shortcomings, and local Campaign Co-op was one of the strongest incentives for players to stick with the game. It's worse that it tacked its audience along for months, assuring them the mode was just on the horizon when in actuality, it would never arrive. It's bad enough that 343 dropped this series cornerstone. It's the reason that it's a big deal that after changing the predicted release date for the mode twice, on September 1st 2022, 343 announced that there would be no split-screen Co-op Campaign for Halo Infinite. It's this dear attachment of the Halo fandom to the local multiplayer that meant they were always going to be embittered by Halo Infinite launching without split-screen Campaign. ![]() It's why, at a 2017 appearance at the DICE Summit, 343 boss, Bonnie Ross, described cutting the feature from Halo 5 as an "incredibly painful" decision for the community that "eroded trust" between 343 and its fanbase. For many, the series had provided their first or formative contact with split-screen action gaming. ![]() Earlier Halo games had been groundbreaking in opening up group experiences in the genre. Microsoft subsequently clarified that Guardians would not support local multiplayer in any form.Ĭutting this feature dealt a crippling blow to Halo 5 that colours the perception of it to this day. As the developer geared up for the release of Halo 5: Guardians in 2015, head of development, Josh Holmes, appeared to confirm on Twitter that the shooter's single-player would include split-screen co-op play. Those who've tagged along for the rocky history of 343 Industries no doubt found the wait familiar. One of Infinite's most hotly awaited features was Campaign Co-op. What I didn't guess was that it might get worse. At the time, I predicted that it would be a while before the shooter's condition improved. When I gave an update on Halo Infinite back in August, I described a youthful and energising FPS sandbox but a neglected wreck of a live-service game. Field Report II: Halo Infinite Thirteen Months In ![]()
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